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Vshade - Blender Cycles 和 Eevee 的专业着色器系统
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Vshade v1.8.2


Vshade - 适用于 Blender Cycles 和 Eevee 的专业着色器系统,内置376个材质节点,创建逼真的材质再也简单不过了……


您认为 Blender 的着色器系统太复杂了吗?您是否认为当我想创建逼真的材质时,在 Blender 中创建太难,而且会花费我很多时间?您是否认为当我创建复杂的材质时,节点设置看起来像蜘蛛网一样令人困惑?您是否认为为什么 Blender 没有像其他渲染引擎(例如 Vray、Arnold、Corona 等)那样的简单设置界面?如果您这样想,那么 VSHADE 正是您要找的。


VSHADE 是为 Blender 开发的节点组集合。该集合最重要的特点是它是一种易于设置的一体化材质系统,而 Blender 中没有。同时,它可以尽可能高质量地完成此操作并进行物理校正,并且还兼容 PBR 材质设置(它支持金属度和镜面工作流程)。它有很多材质节点。使用此节点组可以设置所需级别的材质。如果您愿意,您可以使用一体化的 Uber 节点系统,或者其他满足特定需求的节点组(固体、折射、玻璃、光泽、SSS 等),您可以轻松逼真地创建所需的材料。


VSHADE 是参考 V-Ray 系统专门开发的。您可以轻松看到,Vshade 的许多设置与 V-Ray 设置非常相似。这就是为什么 V-Ray 用户可以轻松适应 Vshade 系统的原因。


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Vshade - Professional Shader System For Blender Cycles And Eevee


Create Realistic Materials too easy anymore...

Do you think Blender's shader system is too complicated? Do you think when I want create realistic materials, it is too hard in Blender and this takes me a lot of time? Do you think when I create complicate material, node setup looks like spider web and confusing? Do you think why Blender has not easy setup interface like other render engines, example Vray, Arnold, Corona etc? If you think like these, then VSHADE is exactly what you are looking for.


VSHADE is a node group collection developed for Blender. The most important feature of this collection is that it is, an easy to setup, all-in-one material system, that is not in the Blender. In the same time, it can do this as high quality as possible and physically corrected, and also compatible for PBR material setup (it supports Metalness and Specular workflows). It has a lot of material nodes for this. With this node groups can be setup a material of desired level. If you want you can use Uber node system that all-in-one, or other node groups for specific needs (solid, refraction, glass, glossy, SSS etc.) and you can create desired materials easily and realistic.


VSHADE is especially developed by reference to V-Ray system. As you can easily see, many of the Vshade's settings are very similar to the V-Ray settings. That's why the V-Ray users can easily adapt to the Vshade system.


标签: blender 插件 软件 材质 预设 工具 节点
分类:资源 > 软件资源 > Blender及其插件
发布:CGer | 查看: | 发表时间:2024/11/23 21:05:19 | 更新时间:2024/11/23 21:10:27

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