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Armature Tools
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Armature Tools v4.4.2


Blender 中用于快速生成和编辑加权骨骼的工具。

适用于(但不限于)简单网格,如头发网格/卡片、尾巴等。(也适用于曲线,但不应用权重)。

移除/编辑加权骨骼通常需要额外的权重绘制工作,此附加组件的目的也是为了使这项工作变得更容易。


特点:


曲线 - 为每条曲线创建骨骼链(支持:贝塞尔曲线、Nurbs、路径、分辨率、循环) - 注意:曲线不能加权绘制

网格选择(编辑模式) - 从选定顶点开始的骨骼链

网格岛(对象模式) - 每个岛的骨骼链,(使用连接的边缘或平均面面积)

网格岛(编辑模式) - 与对象模式相同,但仅使用选定顶点的岛

反转 - 反转生成的骨骼链

重新采样 - 重新采样生成的骨骼链

应用权重 - 在重新连接之前自动分离并为每个岛应用权重

准备网格 - 移除先前重叠的双倍并锐化边缘

骨架和骨骼名称 - 设置要使用的生成骨骼和骨架的自定义名称

移除 - 移除骨骼并将权重转移到其父骨骼权重

溶解 - 溶解骨骼并将权重转移到其父骨骼权重

选定为活动 - 从选定转移权重激活

计划推出更多编辑功能

设置模式 - 对象、编辑、姿势:查找连接的骨架并自动选择/设置活动,然后进入选定模式

设置模式 - 权重绘制:自动查找并选择相关骨架/网格以通过骨骼选择进入权重绘制。


high.jpg


A tool made for quickly generating and editing weighted bones.

Intended for but not limited to simple meshes like hair meshes/cards, tails, etc. (Also works for curves, but doesn't apply weights).

Removing / editing weighted bones usually comes with extra work in weight painting, which this add-on aim's to make easier as well.


Features:


Curve - creates bone chains for each curve (supports: Bezier, Nurbs, Paths, resolution, cyclic)  - Note: Curves can not be weight painted

Mesh selection (Edit mode) - bone chains starting from selected verts

Mesh islands (Object mode) - bone chains for each island, (uses connected edges or average face area)

Mesh islands (Edit mode) - same as object mode, but only uses the islands of selected vertices

Reverse - Reverses generated bone chains

Resample - Resamples generated bone chains

Apply weights - Automatically separate and apply weights for each island before joining back together

Prepare mesh - Removes doubles and sharpens edges that were previously overlapping

Armature & Bone name - Set custom name for the generated bones and armature to use

Remove - Remove bone & transfer weights to it’s parent bone weights

Dissolve - Dissolve bone & transfer weights to it’s parent bone weights

Selected to active - Transfer weights from selected to active

More edit features are planned

Set mode - Object, edit, pose: Finds attached armature and auto selects/sets active, then enters selected mode

Set mode - Weight paint: Automatically finds & selects the relevant armature/meshes to enter weight paint with bone selection. 



标签: blender 插件 软件 绑定 工具 骨骼
分类:资源 > 软件资源 > Blender及其插件
发布:CGer | 查看: | 发表时间:2025/3/26 13:04:56 | 更新时间:2025/3/26 13:09:52

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网盘下载链接

链接: https://pan.baidu.com/s/1tpjAhdQTEfrinOMvmUWtZw?pwd=iibi 提取码: iibi 




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