我是一个概念设计师和专门的3D建模爱好者,目前专注于以机器人为中心的产品设计以及娱乐设计领域。 在我12年以上的职业生涯中,我深刻的感受到尖端的技术,创新和启发未来的设计。 在两个领域(电影/视频游戏设计和实际产品的娱乐设计)工作,我很幸运与惊人的团队合作,并获得了独特的观点,艺术和技术方法,成功利用了这两个世界的工具和工作流程。
I am a conceptual designer and a dedicated 3D modelling enthusiast currently specializing in robot-centric designs for products as well as for entertainment design field. Throughout my 12+ years career I have developed a deep affection for cutting edge technology, innovation and inspiring futuristic design. Working in both fields (entertainment design for Films/Videogames Design and Industrial Design for real products) I was lucky to collaborate with amazing teams and obtain a unique perspective on artistic as well as technical approach that successfully utilizes tools and workflows from the both worlds.
As an entertainment designer I worked for Dreamworks, Blizzard Entertainment, LucasFilm’s Industrial Light&Magic, Paramount Pictures, MGM, Skydance Productions and more. As a conceptual and industrial designer I worked for Panasonic, Intel’s New Devices Group, Google’s Boston Dynamics, Oakley, Intuitive Surgical and more.
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