C-Media Advanced Materials Edition 1 Unreal Engine
这个资源包包括9套高级材质,这些材质的设置是允许完全控制的,通过实例化和修改类型你能获得想到的任何资产。
该资源包还包括预设,所以你可以很容易地剖析各种材料和所有实例参数,便于使用和调整每种材料的实例。此包是一个都可以自由使用,并且可以方便地自己自定义纹理贴图材质。
This pack includes 9 advanced materials which are setup to allow for complete control via instancing and should cover material types for just about any asset you could dream up.
The pack also includes instances for every material with preset values so you can easily dissect each material and all instance parameters are labeled for easy use and adjustment. Included in this pack is a set of texture maps for each material which are free to use and can be easily replaced with your own custom texture maps. The pack also comes with a grid mesh and the demo map you see in the screenshots so you can jump right i and start messing with the properties.
The Tessellated Water, Terrain and Cloth all utilize RGBA vertex values to control height, color and blend which can be controlled via Vertex Painting and/or texture masks. The Multi-Use Basic material can either use a diffuse texture map or colors can be controlled via an RGB color mask, this can be toggled via Switches.
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