Break and Form 2.0
3ds max脚本,该脚本可以让你通过分离物体为多边形或切片成块,并通过操纵每一块的位置,缩放和旋转打破的对象残片,形成新的对象。您也可以通过帧倒退让你的对象分散。可以工作于任何你想要的网格对象。
This script allows you to break an object into pieces by detaching its polygons or slicing it into chunks (with or without volume preservation) and form this object again by manipulating the position, scale and rotation of each piece. You can also make dispersion of your object by making the frames go backwards. Instead of object polygons you can also work with elements any mesh object you want. The 2.0 version is much more powerful than the 1.0 version, watch the video and look what it can do.
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