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Polygon Cruncher用来减少你的对象的多边形数量而不改变它们的外观。把所有的细节高比例优化。同时也保持纹理信息,顶点颜色,用户定义的法线。您保护对象的边界,边界材质,UV的接缝...
Polygon Cruncher reduces the number 3ds Max modifierof polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors, user defined normals. You protect object borders, material boundaries, UVs seams... You can optimized taking care of the symetry of your objects.
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