AoB - PLAVelocity v0.8 for R15
cinema4D柔体插件。
The PLAVelocity Tag together with the GlobalPSR Tag (also included) are tools to do velocity based interaction. A Softbody is a very good example. The points of a Softbody have different velocities when the body is deformed. The PLAVelocity Tag needs a PLA animation to be able to efficiently calculate the points current velocities. The velocity values will be written to a Vertex Map.
The Vertex Map can be used to drive a Shader or restrict Deformers for example. Many things are possible with Vertex Maps.
There are several demo scenes to download here on the page (bottom). They contain a short excerpt of the scenes used to create the example movies (short, because cached PLA Tracks need much space on disk). The scenes can also be downloaded if you do not have the PLAVelocity plugin, but the Vertex Map control won't be working in that case. There are additionally some screencasts, demonstrating the use of the plugin.
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