Eat3D - ZBrush Hard Surface Techniques
Eat3D - ZBrush硬表面建模技术
在这张DVD ,讲师麦克 詹森深度讲解ZBrush中的硬表面建模技术。详细解释许多技术,如自定义UI ,创建网格,画笔和图章。接着,他通过创建一个完整的机械角色的过程,涵盖了从创建硬表面的一切技术。迈克最终把模型导入3ds Max,使用V-Ray创建材质并渲染出层。最后他采取Photoshop合成在一起。
In this DVD, Instructor Mike Jensen goes into depth on many hard surface techniques in ZBrush. Mike starts off by explaining in detail many techniques like customizing the ui, creating meshes, brushes, and stamps. Next he then takes you through the process of creating an entire mechanical character and covers everything from starting with a concept mesh to creating a clean base mesh and detailing. Mike then takes the final model into 3ds Max and uses V-Ray to create materials and render out layer passes. Last he takes the renders into Photoshop to composite them together.
This DVD is perfect for those who want to learn how to create hard surface characters inside ZBrush.
About the Instructor:
Mike Jensen is a character artist from the US who specializes in creating mechanical characters in zbrush. He has created several training packages on ZBrush including the book "Zen of ZBrush" and the e-book "ZBrush Techniques". Mike is currently a freelancer who is dedicated to developing new techniques within ZBrush to produce mechanical characters with the same quality, precision, and accuracy of a traditional 3d modeling package.
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