Digital Tutors - Your First Day in Mudbox 2014
Digital Tutors - Mudbox 2014 入门
在本系列教程中,我们将带你入门Mudbox。
在这个教程中,我们将从创建基本几何体开始创造角色的模型。我们将讨论用几何体的工作方法。我们将学习如何塑造网格。我们将使用图层添加高频细节和并创建的UV。我们还将为我们的生物绘制纹理,让多个纹理层混合在一起,学习如何使用照片来绘制纹理和画纹理通道,如镜面反射,光泽度贴图等等。
In this series of tutorials, we'll take you through your first day working in Mudbox. When learning a new software package, sometimes it's good to just jump in with both feet and create something.
In this course we'll do just that as we create a little creature from base geometry to a finished, painted sculpt. We'll cover methods of working with geometry. We'll learn to shape and sculpt our mesh. We'll add high-frequency detail using layers and talk about creating UVs. We'll also paint a texture for our creature, blending together multiple paint layers. We'll learn to use photographs to paint textures and learn to paint texture channels like specularity, gloss, and incandescence.
This step-by-step tutorial is designed to be a quick look at Mudbox and allow to get the feel of working on a whole project, without bogging down in the details of the interface or blasting you with every workflow possibility. Once you're done, we encourage you to go deeper with the Introduction to Mudbox, Sculpting Workflows, Painting Workflows, or any of our project based courses.
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