Digital-Tutors - Creative Development - Texturing Techniques in UVLayout and Maxwell Render
Digital-Tutors - 创新发展 - UVLayout和Maxwell渲染器的贴图技术教程
在这个UVLayout 教程中,我们将探讨一些复杂的几何形状的UV贴图技术。要做到这一点,我们将利用专门的软件headus UVLayout 绘制一件家具,并制作其纹理。奠定了我们的UV后,我们将跳转到Maya来创建一个简单的舞台和一套Maxwell渲染的材质。
In this UVLayout tutorial we are going to explore a number of production-proven techniques to layout UVs for complex geometry. To do this we will utilize the specialized software headus UVLayout to map a piece of furniture and prepare it for texturing. We will look at suitable UV scaling techniques to match the sample texture and go over various touchups in Photoshop for proper tile and size. After laying out our UVs we will jump into Maya to create a simple stage for rendering and set of materials to use with Maxwell Render. Upon completion of this tutorial, you will have learned many tips and tricks for laying out proper UVs and texturing for high quality renders.
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