Digital Tutors - Designing Zombie Minions in Photoshop
Digital Tutors - 在Photoshop设计僵尸喽罗
当设计敌人的时候,很多时候很多类型完全相同的生物是必要的,但是需要寻找和感觉它们是唯一的。
设计这些奴才式的坏人是很乏味并占用了大量的时间在设计过程中,除非你能实现使用某种模板,以协助这些概念的设计。在本教程中我们将创造我们虚构的游戏特定类型的僵尸的模板。
我们将通过检查项目的需要,设置一些参数范围工作。深入并开创建一个中等身材的男性僵尸。素描他并加入一些快速的色彩后,我们将迅速创造同样的僵尸,每个看起来完全不同。
When designing enemies for a game, often times many of the exact same type of creature is needed but they each need to look and feel like they are unique.
These minion-style bad guys can be tedious to create and take up a lot of time in the design process unless you can implement a system that uses some kind of template to assist with the concepts. In this tutorial we will walk through creating a template for a specific type of zombie for our fictional game.
We will start off by examining the needs of the project and setting some parameters to work within. From here we will dive in and begin to create a bare bones template for an average build male zombie in one of the classes specified by our game document. After sketching him out and adding some quick color, we will quickly dive into how we can create different iterations of the same zombie that each look totally different.
After going through this training, you will not only have learned how to draw and paint zombies but also a process that can be adapted for literally any minion style enemy where each requires a level of uniqueness.
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