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Unity Shaders and Effects Cookbook
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Unity Shaders and Effects Cookbook

Unity 材质和效果手册(英文版)

 

让你了解Unity项目里看起来惊人的材质和屏幕效果,学习创建AAA级质量材质的秘密,而无需编写很长的脚本. 添加写实与惊人的画面效果到你的游戏,通过一步一步的例子了解表面着色器.

 

Discover how to make your Unity projects look stunning with Shaders and screen effects

Overview

  • Learn the secrets of creating AAA quality Shaders without having to write long algorithms

  • Add realism to your game with stunning Screen Effects

  • Understand the structure of Surface Shaders through easy to understand step-by-step examples

In Detail

Since  their introduction to Unity, Shaders have been notoriously difficult to  understand and implement in games: complex mathematics have always  stood in the way of creating your own Shaders and attaining that level  of realism you crave. Transform your game into a highly polished,  refined product with Unity’s post-processing effects.

"Unity  Shaders and Effects Cookbook" is the first of its kind to bring you the  secrets of creating Shaders for Unity3D - guiding you through the  process of understanding vectors, how lighting is constructed with them,  and also how textures are used to create complex effects without the  heavy math.

Starting with essential lighting and finishing up by  creating stunning Screen Effects alike those in high quality 3D and  mobile games. Discover techniques including Normal mapping, Image based  lighting, and how to animate your models inside of a Shader. Explore the  secrets behind some of the most powerful Shaders including skin and  hair! With "Unity Shaders and Effects Cookbook" what seems like a dark  art today will be second nature by tomorrow.

What you will learn from this book

  • Use textures to create complex lighting without the need for complex and performance-heavy lighting rigs

  • Master the art of using math to construct shiny objects as well as soft objects

  • See what it takes to create more complex surfaces like skin and cloth

  • Take a look at why a Shader is expensive and what works well for mobile platforms as opposed to PC platforms

  • Enter the world of creating post effects and make your game look visually stunning

  • Understand what goes into the structure of Shaders and why lighting works the way it does

  • Build your Shader knowledge by understanding how Diffuse and Specular work and understand how to use them in creative ways

标签: 教程 u3d 游戏 引擎
分类:资源 > 期刊杂志 > 期刊杂志:未分类
发布:CGer | 查看: | 发表时间:2014/2/10 17:38:04 | 更新时间:2015/10/4 20:28:11

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