digitaltutors - Polygon and Sub-D Modeling Workflows in 3ds Max
digitaltutors - 3ds Max 多边形和细分建模工作流程
在这种3ds Max 2012 教程中,我们将学习3ds Max中 的建模工具,并学习如何将它们应用到一个高面数多边形建模工作流程。
In this 3ds Max 2012 tutorial, we'll build upon 3ds Max's modeling tools and learn how to apply them to a high poly modeling workflow. We'll start off by creating a base mesh for our geometry and using NURMS to smooth out our result and then jump right into creating the details we want in our high poly version model. After that, we'll discover how polygonal modeling can be extremely helpful to give us the exact detail and topology we need for any modeling project we encounter.
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