2本动画动作相关的国外杂志
Action Analysis for Animators
杂志:动画动作分析
Anim Draw 43 Webster Mechanics of Motion
动画的运动力学
动作分析是支撑所有类型的动画的根本原则之一:2D,3D,电脑动画,定格动画等,这是所有动画师需要创建真实可信动画的一项基本技能。
Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to visually translate a real life situation into an ogre's walk, achieving such fantastic results.
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