3dsmax Foundations - Lighting and materials
3DS MAX基础:照明和材质是一个视频教程包,涵盖3DS MAX平台的灯光和材质技术。使用扫描线到Mental Ray的最终聚集和全局照明。各种实例探讨材质灯光技术,从程序映射到Photoshop纹理蒙版。受到教师和学生的一致好评.
教程时间:约5小时,平台:3DS MAX2008及以上版本,作者:CHARBEL Koueik
3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform. The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing. This course is ideal for Teachers and Students alike, for it covers one semester of lighting training in a typical animation colledge..
Duration: 5 hours Platform: 3DS MAX 2008 and above Author: Charbel Koueik.
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