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3dsmax Foundations - Lighting and materials
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3dsmax Foundations -  Lighting and materials

 

3DS MAX基础:照明和材质是一个视频教程包,涵盖3DS MAX平台的灯光和材质技术。使用扫描线到Mental Ray的最终聚集和全局照明。各种实例探讨材质灯光技术,从程序映射到Photoshop纹理蒙版。受到教师和学生的一致好评.

教程时间:约5小时,平台:3DS MAX2008及以上版本,作者:CHARBEL Koueik

 

3DS MAX Foundations: Lighting & Materials is a video tutorial kit  that covers lighting and surfacing techniques under the 3DS MAX  platform. The topics covered range from Scanline rendering to Final  Gathering and Global Illumination using Mental Ray. Various examples  explore serveral surfacing techniques to generate intricate material  networks, ranging from Procedural mapping to masked Photoshop texturing.  This course is ideal for Teachers and Students alike, for it covers one  semester of lighting training in a typical animation colledge..

Duration: 5 hours   Platform: 3DS MAX 2008 and above    Author: Charbel Koueik.

 



标签: 材质 教程 渲染
分类:教程 > 3D教程 > 3Ds max
发布:CGer | 查看: | 发表时间:2014/1/15 18:32:35 | 更新时间:2015/10/4 21:03:03

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