Gumroad - Procedural Clouds Shader
这款程序化云着色器旨在无缝集成到您的 Blender 场景中,无论您使用的是 Cycles 还是 Eevee。它轻巧、快速且灵活,让您无需外部纹理即可生成逼真的云层,同时保持了易用性。
这款着色器与其他项目一起开发,耗时良久,我将其免费分享。如果您喜欢它,分享或提供反馈将意义重大。当然,如果您有任何问题,请随时联系我们。
This procedural cloud shader was designed to integrate seamlessly into your Blender scenes, whether you’re using Cycles or Eevee. Lightweight, fast, and flexible, it lets you generate realistic cloud layers without external textures, while remaining easy to use.
Tested through the preview animations shown on this page, the shader proved efficient in a production-like context. The clouds were rendered in Eevee at three minutes per frame, while the terrain was rendered in Cycles at 30 seconds per frame — a smart hybrid workflow that balances speed and quality.
This shader took time to build alongside other projects, and I’m sharing it for free. If you enjoy it, a share or some feedback would mean a lot. And of course, feel free to reach out if you have any questions.
描述:
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