Digital Tutors - Creating an Optimized Architectural Visualization in 3ds Max and V-Ray
Digital Tutors - 在3ds Max和V-Ray里优化一个建筑可视化场景
在这一系列的教程中,我们将学习如何建模一个复杂的建筑现场,并对其进行优化,以便快速编辑和渲染。我们将了解各种建模技术必不可少的建筑设计工作流程,包括地形,城市,多边形建模,样条和NURMS平滑,以及诸如使用代理和外部参照场景优化技术。最后,你将能够处理任何规模的建筑项目,并很容易在很短的期限完成它们。
In this series of tutorials we will learn how to model a complex architectural scene and optimize it for quick editing and rendering.
Throughout these lessons we will go through the steps of creating a complex architectural scene in a way that makes it quick to create, easy to edit and fast to render. We will learn about the various modeling techniques essential to architectural workflows, including terrain, cities, polygon modeling, splines and nurms smoothing, as well as optimization techniques such as using proxies and XRef scenes.
By the end you will be able to handle any scale of architectural project and easily complete them within very short deadlines.
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