Udemy - Mastering 3D VTOL Creation & Unreal Engine Integration
Udemy - 掌握 垂直起降飞机创建和虚幻引擎集成教程,31.6GB。使用的软件:3DsMax,Rizom UV,Photoshop,Substance Painter,Unreal Engine。
通过我们关于创建 VTOL(垂直起降)飞机的综合课程,深入了解 3D 建模和游戏开发的世界。无论您是《使命召唤》的狂热玩家,还是仅仅对数字艺术和游戏设计充满热情,本教程都将为您提供将虚拟创作变为现实所需的技能。
这个 18.5 小时的教程涵盖了该过程的各个方面,从使用 3ds Max 进行细致的建模阶段开始。仅建模就有超过 16 个小时,您将获得从头开始创建中等多边形版本的 VTOL 的宝贵见解。在此之后,您将学习 Rizom UV 中的基本展开技术,并深入研究使用 Substance Painter 和 Photoshop 进行纹理处理 - 所有这些都是专门为 VTOL 设计中的大型复杂形状量身定制的。
除了掌握这些基本阶段之外,我们还提供有关在虚幻引擎中准备和渲染精心制作的 VTOL 的详细指导。您将学习如何设置蓝图演员、应用基本材料、有效利用遮罩工作流程、增强照明技术以获得最佳效果——对于任何有抱负的游戏开发者或数字艺术家来说,这些都是至关重要的元素。
使用的软件:
- 3DsMax
- Rizom UV
- Photoshop
- Substance Painter
- Unreal Engine
级别:
中级
Delve into the world of 3D modeling and game development with our comprehensive course on creating a VTOL (Vertical Take-Off and Landing) aircraft. Whether you're an avid Call of Duty player or simply passionate about digital art and game design, this tutorial will equip you with the skills needed to bring your virtual creations to life.
This 18.5-hour tutorial covers every aspect of the process, starting from the meticulous modeling phase using 3ds Max. With over 16 hours dedicated to modeling alone, you'll gain valuable insights into creating a mid-poly version of a VTOL from scratch. Following this, you'll learn essential unwrapping techniques in Rizom UV and delve into texturing using Substance Painter and Photoshop – all specifically tailored for large-scale complex shapes like those found in VTOL designs.
In addition to mastering these fundamental stages, we also provide detailed guidance on preparing and rendering your meticulously crafted VTOL within Unreal Engine. You'll learn how to set up blueprint actors, apply basic materials, utilize masking workflows effectively, enhance lighting techniques for optimal results—crucial elements for any aspiring game developer or digital artist.
Software Used:
- 3DsMax
- Rizom UV
- Photoshop
- Substance Painter
- Unreal Engine
Level:
Intermediate
—————————————————————————————————————————————— | ||
哪些资源会被列为付费资源? ●站长付费购买的资源,站长从其他途径付费购买的资源。 ●资源包体积巨大,需要大量时间上传,占用大量存储空间的资源。(目前超过10GB的资源可能会列为付费资源) ●内容经常被某些人倒卖并恶意举报的资源,收费可以减少恶意举报的概率。 ●稀少的和高质量的资源。 |
常见问题,点击查询: | ||
●CGer(Cg儿)资源下载帮助 | ||
●资源名词解释 | ||
●注册/登陆问题 | ||
●充值出错/修改密码/忘记密码 | ||
●充值赠送系统 | ||
●文件解压出错/解压密码 | ||
●Payment with Paypal | ||
●哪些资源会被列为付费资源 | ||
●为何要充值解锁 | ||
●免责条款 | ||
●联系站长(联系站长前请先仔细阅读 免责条款 ,网站只提供资源,不提供软件安装等服务!) |
![]() |
网站置顶/公示帖集合
12 0 0
教程> 3D教程 > Unreal Engine
![]() |
网站置顶/公示帖集合
24 0 0
教程> 3D教程 > Unreal Engine
![]() |
网站置顶/公示帖集合
12 0 0
教程> 3D教程 > Unreal Engine