Udemy - Handplane 3D hero prop Asset AAAquality
Udemy - AAA 品质的手工刨游戏道具资产创建教程,使用软件:Blender,Zbrush,RizomUV,Photoshop,Substance Painter,Marmoset Toolbag,30.8GB。
在本课程中,我记录了使用现代标准制作流程创建高质量游戏资产的详细过程。课程根据制作阶段对应的组别分为多个视频。课程中共有 12 个视频文件夹。
我详细展示了创建游戏模型的过程,从收集参考资料和创建草图开始,然后经历建模中多边形、高多边形、为雕塑添加细节、创建低多边形和烘焙的阶段,最后创建高度详细的纹理、渲染和对渲染进行后处理。
在每个文件夹中,首先是视频,我简要概述了要点。我还会向您展示我经常使用的一些工具和方法。然后是实时制作过程的视频。
In this course, I have recorded the detailed process of creating a high-quality game asset using a modern standard production pipeline. The course is divided into videos according to the group corresponding to the stage of production. There are a total of 12 video folders in the course.
I show in detail the process of creating a game model, starting from collecting references and creating a blockout, then going through the stages of modeling midpoly, highpoly, adding details to the sculpt, creating lowpoly and baking, and ending with creating highly detailed textures, rendering and post-processing the renders.
In each folder, there are videos first, in which I briefly outline the important points. I also show you some of the tools and approaches that I use all the time. Then there are videos of the production process in real time.
Software used in tutorial:
Blender 4.1
Zbrush 2024.0.1
PureRef
RizomUV 2020.0
Photoshop
Substance Painter 10.1.2
Marmoset Toolbag 4
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