Univ - Uv Toolkit v2.8.0
Blender UV 编辑器插件旨在涵盖各种用于处理 UV 的操作符。
操作符:
快速捕捉 - 允许您通过顶点、边缘中心和面中心转换岛屿或几何元素。有两种通过按键调用操作符的方法:
V - 快速启动,立即选择最近的转换元素
Alt+V - 您可以在此处安全地选择必要的元素并将模式更改为岛屿或元素模式
堆叠 - 重叠具有相似几何形状的岛屿
焊接 - [W] 通过公共顶点连接选定的顶点,如果没有要连接的内容,则用作缝合
Alt+焊接按钮 - 按距离连接
缝合 - [Shift+W] 将岛屿相互连接,保持岛屿的比例。当通过启用同步的按键映射调用时,目标岛屿将变为最近的岛屿。
展开 - 与内置操作符不同,它就地展开。
四边形化 - [E] 将选定的 UV 与矩形分布对齐
直边 - [Shift+E] 拉直选定的边缘链并放松 UV 岛的其余部分
Blender Addon for UV Editor which aims to cover all sorts of operators for working with UV
Operators:
Quick Snap - allows you to transform an island or geometry elements by Vertex, Edge Center and Face Center. There are two methods of calling the operator via the keys:
V - quick start, the nearest transformation element is selected immediately
Alt+V - here you can safely select the necessary element and change the modes to Island or Element mode
Stack - overlap islands with similar geometry
Weld - [W] connects selected vertices by common vertexes, if there is nothing to connect, it works as Stitch
Alt+Weld Button - connect by distance
Stitch - [Shift+W] connects islands to each other, preserving the islands' proportions. When called via keymap with sync enabled, the target island becomes the closest.
Unwrap - differs from the built-in operator in that it unwrap inplace.
Quadrify - [E] align selected UV to rectangular distribution
Straight - [Shift+E] straighten selected edge-chain and relax the rest of the UV Island
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