Coloso - Triple-A Tier Facial Texturing & Rendering
Coloso - Maya Zbrush Substance Painter 三 A 级面部纹理和渲染教程,中文+韩文字幕
3D角色面部表情真实表达的关键技巧!
建模完成就结束了吗?只有完美地实现适当的纹理和渲染,才能完成高质量的结果。
3D角色艺术家Jason
在本课程中,您不仅可以学习3D角色的核心——逼真的面部表情,还可以学习更逼真的面部皮肤、眼睛和眉毛纹理表达和渲染工作所需的技能。
现在就来 Coloso 了解 Triple-A 游戏公司的 3D 角色艺术家如何真实地表达高质量的 3D 角色。
所需程序,本课程将使用:
- Maya 2020
- Zbrush 2020
- Marmoset 4
- Photoshop cs
- Substance Painter
Key Techniques for Expressing Realistic Emotions in 3D Character Faces!
Is it all over just because the modeling is nicely completed? Only when proper texturing and rendering are implemented perfectly can a high-quality result be completed.
3D Character Artist Jason
In this class, you can learn not only realistic facial expressions, which are the core of 3D characters, but also the skills necessary for more realistic facial skin, eye, and eyebrow texture expressions and rendering work.
Check out the know-how for realistic expression of high-quality 3D characters from Triple-A game company's 3D character artist now at Coloso.
Required Programs
This course will use
- Maya 2020
- Zbrush 2020
- Marmoset 4
- Photoshop cs
- Substance Painter
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