Gumroad - Eye model - John Singer Sargent project by Michael Cauchi - 模型
该产品是项目中使用的最终眼睛模型,以及为 Maya 重建的一些免费纹理和简化着色器。
眼睛是根据虹膜的“基于体积的渲染”原理构建的,在我看来,这是目前我们可以重建眼睛真实解剖结构的最准确方法。因此,它对初学者不太友好!
This product is the final eye model used in the project, as well as a few free textures and simplified shaders rebuilt for Maya.
The eye is built around a principle of "volume based rendering" for the iris, which in my opinion is currently the most accurate way we can recreate the real anatomy of the eye. As such, it is not very beginner friendly!
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