Vertexworkshop - Create Armor For Games
Vertexworkshop - 为游戏打造盔甲教程
这门关于创建装甲游戏角色的课程将完全专注于创建一套盔甲的技能和工作流程。使用软件:ZBrush, Substance Painter, Marmoset, 3Ds Max or Maya or Blender。
What you'll learn:
The mistake many artists make is thinking that Character Arts is all about anatomy and figure sculpting… but how many nude game characters do you see?
Learn how to create a convincing set of armor from high poly to low poly, texturing and presentation, from one the Industry’s leading artists, Paul Widelski. Currently a Senior Character Artist at Splash Damage, Paul has been working in the Industry for 5 years.
This course on Creating Armored Game Characters will focus entirely on the skills and workflows for creating a set of armor.
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