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Udemy - Unreal Engine 5 Dedicated Servers with AWS and GameLift
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Udemy - Unreal Engine 5 Dedicated Servers with AWS and GameLift

Udemy - 配置 AWS 和 GameLift 的 Unreal Engine 5 专用服务器教程,19.5GB


您是否想过如何让玩家启动您的游戏,并直接连接到服务器,立即与其他玩家进行多人游戏?


或者您如何允许玩家为您的游戏创建用户帐户,包括用户名、密码和电子邮件?游戏如何允许您注册新用户帐户,在他们的电子邮件中收到 6 位数的验证码,允许他们验证您的游戏帐户?


您是否想过如何将玩家数据保存在数据库中,以便他们可以看到他们在游戏中的成就,显示他们的进度、技能水平、物品或之前比赛的统计数据?或者如何制作排行榜,显示全球玩游戏得分最高的玩家?


您如何运行玩家可以连接的专用服务器?您如何在全球不同地区设置服务器,让不同国家的玩家可以访问您的游戏,让他们以最低的 ping 时间享受游戏?如何让竞争性多人游戏对所有玩家公平,并通过优化权威服务器来管理服务器操作、减少延迟并为每个人提供一致且高效的体验?


本课程是虚幻引擎游戏专用服务器和云后端的大师班。


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Have you ever wondered how you can let your players launch your game, and connect directly with a server, playing in multiplayer with other players right away?


Or perhaps how you can allow your players to create user accounts for your game, with username, password and email? How do games allow you to sign up for a new user account, receiving a 6 digit verification code in their email, allowing them verify their account for your game?


Have you ever wondered how to save player data in databases, so they can see their achievements in the game, showing their progress, skill level, items, or stats from previous matches? Or how leaderboards are made, showing the top scoring players who play the game across the planet?


How can you run dedicated servers that players can connect to? How can you set up servers in different regions around the globe, providing access to your game to players in different countries, allowing them to enjoy gameplay with the lowest possible ping times? And how to make competitive multiplayer games fair to all players, with an authoritative server optimized to manage server operations, reduce lag and provide a consistent and performant experience for everyone?


This course is a masterclass for dedicated servers and cloud backend for unreal engine games.


标签: UE Unreal Engine 引擎 教程 游戏 开发
分类:教程 > 3D教程 > Unreal Engine
发布:CGer | 查看: | 发表时间:2024/12/19 16:03:52 | 更新时间:2024/12/19 16:08:32

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