XYZ School - Profession 3D-Animator (2021) [RUS with ENG sub]
学习如何为角色和复杂场景制作动画并解决问题,就像在大型工作室中一样。
学习后,您将拥有一份出色的作品集,可让您在任何复杂程度的项目中获得 3D 动画师的工作。
俄语英字。
63.8GB。
使用的软件:
- Autodesk Maya
- Unreal Engine
熟练程度:
初学者
整整一年的学习和 72 堂课;
讲师:Alexander Magomedov,Saber Interactive 的高级角色动画师。曾参与过《Quake Champions》、《World War Z》和《Mortal Shell》的制作;
如果您符合以下条件,本课程适合您:
- 您梦想成为一名 3D 动画师,但从未这样做过。我们将从基础开始 - 即使是初学者,一切都会很清楚。
- 您喜欢动画,但您想将其作为职业并从事游戏工作。我们将向您介绍该专业的所有复杂性,并教您在工作室工作所需的一切 - 即使是大型项目。
- 3D 艺术家,想学习如何为模型制作动画。
- 想要自己为项目制作动画的开发人员。
您将学到:
1) 创建动画
例如,组合攻击、翻滚、重新加载、各种步态和奔跑。
2) 使用动作捕捉
并将动画集成到虚幻引擎中。
3) 了解基础知识
您将了解动画的工具和辅助脚本。
4) 创建复杂场景
并将多个角色集成到其中。
Learn how to animate characters and complex scenes and solve problems, just like in large studios.
After training, you will have a good portfolio that will allow you to get a job as a 3D animator on projects of any complexity.
Softwares used:
- Autodesk Maya
- Unreal Engine
Proficiency level:
Beginner
A whole year of study and 72 lectures;
Instructor: Alexander Magomedov, Senior Character Animator at Saber Interactive. Worked on Quake Champions, World War Z and Mortal Shell;
The course is right for you if you:
- You dream of becoming a 3D animator, but you have never done it. We will start with the basics - everything will be clear even to a beginner.
- You are fond of animation, but you want to make it your profession and work on games. We will tell you about all the intricacies of the specialty and teach you everything you need to work in the studio — even on large projects.
- 3D artist and want to learn how to animate your models.
- A developer who wants to create animations for their projects on their own.
What you'll learn:
1) Create animations
For example, combo attacks, rolls, reloads, various types of gaits and runs.
2) Work with Motion Capture
And integrate animations into the Unreal Engine.
3) Understand the basics
You will learn about tools and auxiliary scripts for animation.
4) Create complex scenes
And integrate several characters into them.
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