Cgtrader - 30 Low Poly Utility Poles - Kitbash Low-poly 3D models Set - 模型
30 根低多边形电线杆低多边形 3D 模型包。
您是否厌倦了寻找单个电线杆来完成您的城市景观场景?需要为您的实时游戏引擎提供低多边形解决方案?不用再找了 - 我们的 kitbash 包包含 30 个电线杆和解剖部件模型,可让您创建各种独特的设计。我们的产品具有纹理,并包含光贴图通道,可实现无缝集成。这些电线杆模型用途广泛,可用于各种环境,无论您是在创建繁华的城市景观还是更乡村的外城环境。有 30 种不同的网格可供选择,您可以混合搭配以创建适合您项目需求的独特场景。无论您是在城市街道场景、郊区社区还是偏远的乡村环境中工作,这些电线杆都会为您的 3D 环境增添一层额外的真实感和细节。让您的创造力自由发挥,使用这些可定制且易于使用的模型让您的虚拟世界栩栩如生。
项目信息:
30 根低多边形电线杆
62 个 kitbash 部件
所有电线杆高 15 米,如有必要,只需在 Z 轴上移动电线杆即可降低高度。
展开的 UV:混合(不重叠、重叠)
UV 通道 1 和 2(光照贴图)
Texel 密度:10.24
纹理大小:4096×4096(PNG 16 位)- 变形金刚的分辨率为 2K
一套 4K 纹理用于 kitbash 部件(不包括变形金刚),一套 2K 纹理用于变形金刚,每根电线杆一套 4K 纹理
贴图:基础颜色、法线、粗糙度、金属、遮挡、自发光
平均 Kitbash 部件 Tris 数量:270(总共 16776 个 Tris)
平均Kitbash 部件顶点数:168(总共 10421 个顶点)
平均电线杆三角形数:6600(总共 200892 个三角形)
平均电线杆顶点数:4100(总共 123170 个顶点)
真实世界比例(米)
正确命名的纹理和网格
纹理已应用于 .blend、.Fbx、.Obj、.Max
每个模型都位于分离的 FBX 和 OBJ 文件的原点 [0,0,0]
可用文件格式:
Blender (.blend)
FBX (.fbx)(+ 所有分离的模型)
OBJ (.obj、.mtl)(+ 所有分离的模型)
Description
Are you tired of searching for individual utility poles to complete your cityscape scenes? Need a low poly solution for your real-time game engine? Look no further - our kitbash pack includes 30 meshes of utility poles and anatomy parts, allowing you to create a variety of unique designs. Our product is textured and includes light map channels for seamless integration. These utility pole models are versatile and can be used in a variety of settings, whether you're creating a bustling cityscape or a more rural outer city environment. With 30 different meshes to choose from, you can mix and match to create unique scenes that suit your project's needs. Whether you're working on a city street scene, a suburban neighborhood, or a remote countryside setting, these utility poles will add an extra layer of realism and detail to your 3D environment. Let your creativity run wild and bring your virtual world to life with these customizable and easy-to-use models.
Project Information:
30 low poly utility poles
62 kitbash parts
All utility poles are 15 meters high, lower the height simply by moving the pole on the Z axis if needed.
Unwrapped UVs: Mixed (Non-overlapping, Overlapping)
Uv Channel 1 and 2 (light map)
Texel Density: 10.24
Texture size: 4096×4096 (PNG 16bit) - 2K resolutions for transformers
One 4K texture set for kitbash parts (excluding transformers), One 2K texture set for transformers, and One 4K texture set for each pole
Maps: BaseColor, Normal, Roughness, Metallic, Occlusion, Emissive
Avg. Kitbash parts Tris Count: 270 (16776 Tris in total)
Avg. Kitbash parts Verts Count: 168 (10421 Verts in total)
Avg. Utility poles Tris Count: 6600 (200892 Tris in total)
Avg. Utility Poles Verts Count: 4100 (123170 Verts in total)
Real-World Scale (Meters)
Properly named Textures and Meshes
Textures already applied in .blend, .Fbx, .Obj, .Max
Each model was positioned at the origin [0,0,0] on separated FBX and OBJ files
Available File Formats:
Blender (.blend)
FBX (.fbx) (+ all separated models)
OBJ (.obj, .mtl) (+ all separated models)
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