The Gnomon Workshop - Race Vehicle Concept Design
Gnomon 研讨会 - Blende 赛车概念设计教程
在由资深 3D 艺术家和概念设计师 Chris Beatty 主持的概念汽车设计研讨会上,设计一款近未来的赛车。在 8 小时的课程中,Chris 指导艺术家完成整个设计过程,他在行业工作了二十多年,为世界著名的 Indy 500 等赛车运动设计了备受瞩目的概念,从而磨练了整个设计过程。
Chris 与各个级别的艺术家分享他丰富的知识、技能和技术,他们希望掌握实用的“形式追随功能”创作过程。基于现实世界的工程考虑,您将学习如何为赛车设计一些科幻元素,以增加艺术自由。
本次研讨会使用 Blender 作为主要制作工具。Chris 演示了他的 Blender 建模技术来塑造车辆的形状,展示了如何在整个过程中保持最大的创作自由。他还详细介绍了如何在进入最终建模和渲染阶段之前尽可能延长承诺点。 Adobe Creative Cloud 的 Photoshop、Illustrator 和 After Effects 也为创作过程提供了补充。
通过完成本研讨会,您将全面了解如何创建兼顾功能和艺术气息的车辆概念,从而使最终结果更加可信。这些原则可以应用于任何车辆类型,无论是现实世界中的赛车还是您的下一个宇宙飞船项目。参加完本研讨会后,您应该会感到很有成就感,并且对车辆设计艺术有了一定的了解。
本研讨会提供场景资产动画环境、Bike In Studio 和 Bike Studio 转盘作为学习资源。所有 HDR 图像均来自 HDRI Haven;装配好的车身模型来自 CGTrader,摩托车减震器模型也来自 CGTrader。
时长:8 小时 22 分钟
格式:高清 1920x1080
Design a near-future racing machine in this conceptual vehicle design workshop by veteran 3D artist and concept designer, Chris Beatty. Over the course of 8 hours, Chris guides artists through his entire design process, which he has honed over two decades of experience working in the industry designing high-profile concepts for motorsports such as for the world-famous Indy 500.
Chris shares his extensive knowledge, skills, and techniques with artists of all levels who are looking to master a practical “form follows function” creative process. Grounded in real-world engineering considerations, you'll learn how to style a race vehicle with a touch of science-fiction for added artistic license.
This workshop uses Blender as the primary production tool. Chris demonstrates his Blender modeling techniques to sculpt the vehicle's form, showing how to maintain maximum creative freedom throughout the process. He also details how to extend the commitment point as far as possible before reaching the final modeling and rendering stage. The creative process is also complemented by Adobe Creative Cloud’s Photoshop, Illustrator, and After Effects.
By completing this workshop, you will develop a comprehensive understanding of how to create vehicle concepts that balance function and artistic flair, leading to greater believability in the final results. These principles can be applied to any vehicle genre, whether a real-world race car or your next spaceship project. You should emerge from this workshop feeling accomplished and knowledgeable in the art of vehicle design.
The Scene Asset Animated Environment, Bike In Studio, and Bike Studio Turntable are provided as learning resources with this workshop. All HDR images are sourced from HDRI Haven; the rigged body model was sourced from CGTrader, and the motorcycle shock absorber model also came from CGTrader.
Duration: 8h 22m
Format: HD 1920x1080
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