3D Total Lighting La Salle 3DSMax + Vray室内模型
这五个部分的系列教程将重点讲解各种照明设置,关于一天不同的时间段的自然光和人造室内照明。每个章节都将使用相同的基本场景为出发点,一步一步的指导,找到最能反映所需的照明情况下的照明和渲染解决方案。
本教程将解释灯的类型以及如何设置参数,一起谈论解决问题的不同方法。也讲解纹理贴图。也将讨论一些有用的Photoshop后期制作技术,以作为最后的提升。
This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation.
The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.
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