Blender To Godot 4 Pipeline Addon Michael Burt
使用此插件直接在 Blender 中配置碰撞器、多网格、脚本和材质!
实际的 Blender 插件
Godot Asset Library 中提供的 Godot 插件,称为“Blender-Godot Pipeline”。为方便起见,它包含 SceneInit.gd 和 GLTFImporter.gd
Godot 版本状态:
4.2.1-stable、4.2.2-stable、4.3.1-stable
Godot Asset Library“Blender-Godot Pipeline”与此版本同步
Blender 拥有大量用于创建模型和纹理的工具。利用 Blender 的强大功能来完成 Godot 游戏引擎中 3D 场景所需的几乎所有操作。
Configure colliders, multimesh, scripts and materials directly in Blender using this add-on!
Recent quote from a Godot developer:
Great Plugin! I was close to going crazy with the default gltf-importer... I especially love the nested collider support and automatic primitive collider generation!
This pipeline works in two parts:
The actual Blender addon (this purchase)
A Godot addon available from the Godot Asset Library called "Blender-Godot Pipeline". This contains SceneInit.gd and GLTFImporter.gd, for convenience
Godot Version Status:
4.2.1-stable, 4.2.2-stable, 4.3.1-stable
Godot Asset Library "Blender-Godot Pipeline" is in sync with this version
Blender has an incredible number of tools for creating models and textures. Leverage the power of Blender to do almost everything you need to for your 3D scenes in the Godot game engine.
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