Heat Engine
这是 Blender Cycles 和 EEVEE 的 9 个动画喷气推进引擎模型包。
由于体积、折射和发射体不能很好地协同工作,这些着色器通过在巧妙的表面节点设置中伪造体积解决了该问题。
设置推力、扭曲、缩放并开始!
从引擎中喷出的火焰的快速运动已经动画化。因此,您需要设置的只是推力的大小,以及使用简单色阶设置结构参数,如比例、扭曲量和颜色。色阶的 alpha 通道还设置了着色器的透明度。
从小型喷气机到太空火箭的 4 个圆形排气喷嘴
3 个用于机甲和宇宙飞船的矩形排气口
2 个空间扭曲科幻引擎,跨越几个世纪
1 个用于准备升空的火箭的冷却蒸汽
Here's a pack 9 animated jet propulsion engines for Cycles and EEVEE.
As volumetrics, refraction and emission dont work well together, these shaders solved that issue by faking volumetrics in a clever surface node setup.
set thrust, distortion, scale and go!
The fast motion of flames shooting out of the engines are already animated. So all you need to setup is the amount of thrust, and the structural parameters, like scale, amount of distortion and colors using a simple colorramp. The alphachannel of the colorramp also sets the transparency of the shader.
4 circular exhaust jets from small jets to space rockets
3 rectangular exhausts for mechs and spaceships
2 space warping sci-fi engines, jumping a few centuries
1 cooling vapor for rockets preparing to lift off
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