Terra Node v1.3 - Blender
TerraNode 是 Blender 的基于节点的地形修改器集合。制作地形时,我经常想将细节放在我认为重要的地方,但我通常不想花时间雕刻每个小土丘和小溪……为了将这两个相互矛盾的事实结合起来,我制作了这些地形工具。
修改器使整个地形创建过程程序化,从添加基础网格到捕获最终属性。程序化工作流程允许您将地形带到接近完成的状态,确定河流太窄,轻松返回,编辑宽度,重新启用一些修改器,并轻松获得具有更宽河流的更新地形。
TerraNode is a collection of node-based terrain modifiers for Blender. When making terrain, I often want to place details where I find them important, but I usually do not want to take the time to sculpt every little mound and rivulet . . . To marry those two contradictory facts, I made these terrain tools.
The modifiers make the whole terrain creation process procedural, from adding the base grid to capturing the final attributes. The procedural workflow allows you to take your terrain to a near-finished state, decide that the river is too narrow, easily go back, edit the width, re-enable some modifiers and, painlessly get an updated terrain with a wider river.
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