Ghostxx,CG网站,CG资源

33.6K
Fasttracktutorials - AAA Game Character Creation Tutorial Part2 - Game Ready
0 3

Fasttracktutorials - AAA Game Character Creation Tutorial Part2 - Game Ready


AAA 角色创建、重新拓扑、纹理和渲染的深入教程。


在本深入教程课程中,向专业角色艺术家学习 AAA 角色创建、重新拓扑、纹理和渲染。跟随我们,我们将介绍创建高质量游戏角色的整个过程,包括重新拓扑、UV 展开、纹理烘焙、纹理、头发卡生成、放置、摆姿势和 Marmoset Toolbag 中的渲染。


涉及软件:3DsMax、Blender、Substance Painter 和 Marmoset Toolbag 4


在本课程中,您将学习如何使用各种行业标准软件包创建高质量的 3D 角色。重新拓扑和 UV 映射将在 3DsMax 中进行。


但是,所使用的技术是通用的,也可以应用于其他 3D 建模软件。烘焙将在 Marmoset Toolbag 中完成,纹理将在 Substance Painter 中完成。我们将使用 Actorcore Accurig 创建一个简单的摆姿势装置,并在 Blender 中对其进行调整。我们将在 Blender 中生成头发卡片,并在 Marmoset Toolbag 4 中渲染最终模型,


ZBrush 也将用于几个短片段,但对本课程来说并非必不可少。


在本课程结束时,您将学会创建高质量角色(如您在图片和预告片中看到的角色)所需的所有技巧。这些技巧是通用的,可以应用于几乎任何角色。


90 多个小时!104GB!


high.jpg


AAA Character Creation, Retopology, Texturing, and Rendering - In-Depth Tutorial Course 


Learn from a professional character artist in this in-depth tutorial course on AAA Character Creation, Retopology, Texturing, and Rendering. Follow along as we cover the entire process of creating high-quality game characters, including retopology, UV unwrapping, texture baking, texturing, hair card generation, placement, posing, and rendering in Marmoset Toolbag. 


Please note that modeling the high poly is covered in a separate tutorial course. (this course can be found on our store)


3DsMax, Blender, Substance Painter, and Marmoset Toolbag 4


During this course, you'll learn how to create high-quality 3D characters using various industry-standard software packages. Retopology and UV mapping will be carried out in 3DsMax.


However, the techniques used are universal and can be applied to other 3D modeling software as well. Baking will be done in Marmoset Toolbag, and texturing will be done in Substance Painter. We'll create a simple rig for posing with Actorcore Accurig, which we'll adjust in Blender. We'll generate hair cards in Blender and render the final model in Marmoset Toolbag 4, 


ZBrush will also be used for a few short segments, but it's not essential for this course.


By the end of this course, you'll have learned all the techniques necessary to create high-quality characters like those you see in the images and trailers. These techniques are universal and can be applied to almost any character.


90+ HOURS!


标签: 游戏 角色 人物 建模 纹理 渲染 教程
分类:教程 > 3D教程 > 3Ds max
发布:CGer | 查看: | 发表时间:2024/7/30 20:22:23 | 更新时间:2024/7/30 20:22:23

    ○当前充值额外赠送3%-15% CG点,充值的余额还会获得每日赠送,每日赠送系统说明:点击查看

    ○充值或账号问题请【点击这里联系站长



注册/登录后下载
点击解锁当前付费资源,消耗 120 CG 点(约12.0 元), 12小时内有效(有效期内不重复扣点)

——————————————————————————————————————————————



哪些资源会被列为付费资源?

●站长付费购买的资源,站长从其他途径付费购买的资源。

●资源包体积巨大,需要大量时间上传,占用大量存储空间的资源。(目前超过10GB的资源可能会列为付费资源)

●内容经常被某些人倒卖并恶意举报的资源,收费可以减少恶意举报的概率。

●稀少的和高质量的资源。



全部评论 (0)
还可以输入
500
点击刷新 点击图片换一个
官方QQ群
①: 6095105