Ghostxx,CG网站,CG资源

33.6K
Houdini-course.com - Christian Bohm - Houdini FX Course (May 2024)
0 8

Houdini-course.com - Christian Bohm - Houdini FX Course (May 2024)


Christian Bohm 的 Houdini FX 课程更新至2024年5月,正确解释Houdini的基础知识,了解“为什么”,而不仅仅是“如何”,了解所有核心概念(SOP、POP、VEX、Vellum、RBD、FLIP、Pyro),70 多个小时的内容,并且还在不断更新。65.2GB。


教程涵盖了 Houdini 的整个范围(或者至少是最重要的部分),涵盖了 POP、VELLUM、FLIP、RBD 和 PYRO 。 超过 70 小时的内容以及许多示例(并且还在不断增长......)。


我建议拥有 3D 软件包(Maya / 3DSMax / Cinema4D / Blender)的经验,最好还会 Nuke。

因此,您应该具备有关渲染和合成的基本知识,最好具有基于 Node 的程序的经验。

我几乎不会涵盖这些领域。 Houdini 不应该是您的第一个 3D 程序。

工作流程完全不同,并且要了解您之前应该使用“正常”3D 程序的原因和方式。


high.jpg


Christian Bohm's Houdini FX Course

Properly explained fundamentals

Learn the "Why", not just the "How"

Understand all the core concepts(SOPs, POPs, VEX, Vellum, RBDs, FLIP, Pyro)

70+ hours of content

constantly updated


So what's so great about your course, heh?

Well, for one I cover the whole range of Houdini (or at least the most important bits), so you're not just buying into one topic. I cover standard cases of POPs, VELLUM, FLIP, RBDs and PYRO. So while you certainly don't know everything after the course (good luck with that idea), you know enough to understand the context of everything else out there. Also the site is not just a bunch of videos: It's a learning platform. Most videos have one or more of the following:

- Links to other resources

- Hip-Files to download

- Graphics explaining the core concepts


And don't forget the comprehensive Search Function - forgot what a "velocity field" was? Just search it and the video about it shows up. It's not supposed to be the only course you take, but the first one - let me be your guide through the crazy world of Houdini!


Also the amount of content has grown quite a lot: over 70 hours of content with many examples (And growing...).


Is this for complete beginners in 3D?

No, I recommend to have experience in a 3D package ( Maya / 3DSMax / Cinema4D / Blender) and ideally Nuke.

So you should have basic knowledge about rendering and compositing, ideally with experience in Node based programs.

I will barely cover these areas. Houdini should not be your first 3D program.

The workflows are quite different and to understand the why and how you should have worked with a "normal" 3D program before.



标签: 胡迪尼 Houdini 特效 动力学 教程 动画 粒子
分类:教程 > 3D教程 > Houdini
发布:CGer | 查看: | 发表时间:2024/6/19 20:17:03 | 更新时间:2024/6/19 20:17:03

    ○当前充值额外赠送3%-15% CG点,充值的余额还会获得每日赠送,每日赠送系统说明:点击查看

    ○充值或账号问题请【点击这里联系站长



注册/登录后下载
点击解锁当前付费资源,消耗 120 CG 点(约12.0 元), 12小时内有效(有效期内不重复扣点)

——————————————————————————————————————————————



哪些资源会被列为付费资源?

●站长付费购买的资源,站长从其他途径付费购买的资源。

●资源包体积巨大,需要大量时间上传,占用大量存储空间的资源。(目前超过10GB的资源可能会列为付费资源)

●内容经常被某些人倒卖并恶意举报的资源,收费可以减少恶意举报的概率。

●稀少的和高质量的资源。



全部评论 (0)
还可以输入
500
点击刷新 点击图片换一个
官方QQ群
①: 6095105