Transfer the vertex order v2.3
此 blender 插件可以将顶点顺序从网格 A 转移到网格 B,前提是它们都具有相同的拓扑结构(相同的顶点数、相同的多边形数)。复制顶点顺序后,您将能够使用数据传输修改器(并使用“拓扑”顶点匹配)传输网格属性,如 uv、权重、颜色等。
This blender addon makes it possible to transfer the vertex order (face and edge too since 2.2 update), from mesh A to mesh B, if both of them have the same topology (same vertex count, same polygon count).
With vert order copied you will be able to transfer mesh attributes like uv, weights, colors etc. by using Data Transfer modifier (and using'Topology' vertices matching).
For vert id transfer, if two meshes have same vertices position, you can use object mode 'ctrl+c' menu -> Transfer vert ID by vert proximity. Just select target object(s), then source mesh and use ctrl+c to transfer ids from source mesh to target mesh.
If two meshes have different vertices positions use editmode ctrl+c menu - Copy vert ID topological. First you need to select two, adjacent faces on source mesh - copy mesh id's with ctrl+c menu, and then, select two similar faces on target mesh and paste IDs. Operation has to be repeated for each island (disconnected mesh parts) separately.
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