Procedural Air Dust v1.03
这种独特的 Blender 工具可以让您快速产生空气灰尘颗粒。
与景深配合得很好,让您的镜头更加真实。
当您从网格中发射时,您甚至不需要进行模拟,只需在需要灰尘颗粒的区域中创建一个盒子,然后就可以进行渲染了。
由于它使用实例,因此您可以使用大量粒子,而无需使用太多内存。
它还允许您简化这些粒子在视口上的显示方式,因此在处理场景时不会对性能产生巨大影响
This unique tool allows you to quickly generate aerial dust particles.
Works pretty well with Depth of Field and gives you that extra realism to your shots.
As you are emitting from a mesh, you doesn't even need to simulate, just create a box in the area want the dust particles, and you are ready to render.
As it uses instances, you can use an insane amount of particles without using too much memory.
It also allows you to simplify how those particles is shown on the viewport, so you don't have a huge impact on the performance while working on the scene
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