Gumroad - Universal Human - Eye Textures - 1.0 (Chris Jones)
手绘/雕刻的虹膜和巩膜纹理,用于单独提供的 Blender Eye Shader 以及通用人类模型。
特征
3 x 虹膜高度图变体(2K,16 位 .png)
虹膜纤维反照率图(2K,8 位 .png)
巩膜高度图(1K,8 位.png)
巩膜反照率图(1K,8 位.png)
黑色素图(2K,8 位.png)
Hand painted/sculpted iris and sclera textures, designed for use with the separately available Blender Eye Shader and model and the Universal Human rigs/meshes.
Iris variations customised using the Eye Shader. Note that the finer bump on the sclera is not included, as it is procedural and therefore part of the Eye Shader.
FEATURES
3 x iris height map variations (2K, 16 bit .png)
Iris fibres albedo map (2K, 8 bit .png)
Sclera height map (1K, 8 bit .png)
Sclera albedo map (1K, 8 bit .png)
Melanin map (2K, 8 bit .png)
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