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Digital Tutors - Real-Time Environment Materials and Textures in UDK
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Digital Tutors - Real-Time Environment Materials and Textures in UDK

Digital Tutors - UDK环境实时材质和贴图

 

在这个UDK教程中,我们将了解如何创建一个小的环境,重点学习材料和纹理。实时游戏引擎,虚幻引擎,创造了很多现代游戏。通过了解和操纵UDK中的材质和着色,艺术家可以创建独特而先进的游戏世界和人物,同时也简化开发这些资产。纵观这些经验教程,我们将讨论使用UDK中创建一个沙漠挖掘场景。

 

In this UDK tutorial we will learn about how to create a small environment focusing on learning materials and textures.The  real-time gaming engine, Unreal Engine, powers many modern day games.  By understanding and manipulating materials and shaders in UDK an artist  can create unique and advanced game worlds and characters while also  streamlining the development of these assets. Throughout these  lessons we will discuss material and texture development used to create a  desert dig site in UDK, including techniques you can apply to your own  work today.

 

标签: 游戏开发 游戏场景 材质 纹理
分类:教程 > 3D教程 > Unreal Engine
发布:CGer | 查看: | 发表时间:2013/9/8 21:19:57 | 更新时间:2015/9/22 21:46:09

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