Auto-building 1.1.4
Auto-Building v1.2.1
Auto-Building v1.2.3 + Assets (Blender 3.6 - 4.0)
Auto-Building 1.2.6 addon only - Julien Gauthier
自动建筑是一个强大的 Blender 附加组件,它利用 Blender 的几何节点根据您的喜好轻松创建各种建筑结构!
您不需要了解几何节点即可使用它,一切都在易于使用的界面下得到简化。
通过此附加组件,您可以输入各种建筑元素,例如门、窗、面板等,这些元素将按程序分布在简单的网格上,从而形成复杂而详细的建筑。
它配备了自定义界面,使您的创建过程变得轻松。 您不需要了解几何节点即可使用它! 只需拖放您想要使用的对象集合并更改设置即可获得您想要的结果。 该附加组件的优点在于它在自动化和手动控制之间提供了平衡。 虽然它简化了建筑创建过程,但它还允许您保留一些手工建模控制。 通过这种方式,您可以微调外观并实现您想要的确切美感。 :)
该工具工作流程的主要思想是,您将为想要看到变成对象的面分配特殊材质。 如果这个对象有一个应用了布尔材质的网格,它甚至会在你的立面上创建一个洞。 不再需要平面窗户,因为您懒得在正面添加一个洞!
然后插件会自动为您放置其他结构模型。 :)
Auto-Building is a powerful add-on that utilizes Blender's Geometry Node to effortlessly create a wide range of building structures according to your preferences!
You don't need to know Geometry Node to use this, everything is streamlined under an easy to use interface .
With this add-on, you can input various building elements such as doors, windows, panels, and more, which will be procedurally distributed across a simple mesh, resulting in a complex and detailed building.
It comes with a custom interface to make the creating process easy for you. You don't need to know geometry node to use it! Simply drag and drop the collections of object you want to use and change the settings to get the result you want. The beauty of this add-on lies in the balance it offers between automation and manual control. While it streamlines the building creation process, it also allows you to retain some handmade modeling control. This way, you can fine-tune the look and achieve the exact aesthetic you desire. :)
The main idea of the tool workflow is that you will assign special materials to the faces you want to see turned into objects. And if this is object has a mesh with a boolean material applied to it, it will even create a hole in your facade. No more flat windows because you're lazy to add a hole in your facade!
The add-on automatically place then for you. :)
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