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Procedural Building Generator 2 - Blender创建自定义形状的建筑插件
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Procedural Building Generator 2


在 Blender 中创建自定义建筑从未如此简单。


使用 PBG 2 非常简单,只需打开资源浏览器并将预设拖放到对象上即可。之后,您只需使用 Blender 的常规工具即可编辑建筑形状;拉伸、移动、添加环切等。在几分钟甚至几秒钟内,您就可以根据您的要求对可渲染的建筑进行建模!


PBG 2 带有多种建筑风格,您可以混合搭配以创建特定的建筑风格。


PBG 2 的特别之处在于生成的建筑物可以完全适应网格,而不仅仅是 2D 的“平面”。


high.jpg


Creating custom buildings has never been easier

Using PBG 2 is as easy as opening the Asset Browser and dragging-and-dropping Presets onto objects. After that, you can edit the building shape simply using the regular tools of Blender; extrude, move, add loop cuts and more. In a few minutes or even seconds, you can model a render-ready building that is tailored to your requirements!


PBG 2 comes with a diverse set of building styles that you can mix and match to create a specific building style.


Turn meshes into buildings

The special thing about PBG 2 is that the generated building adapts to a mesh in its entirety - not just a 2d "floor plan".


Take Suzanne, a character mesh or any complex 3D building shape, drop a Preset on it and PBG 2 will make a building out of it.


标签: blender 插件 软件 建模 工具 建筑
分类:资源 > 软件资源 > Blender及其插件
发布:CGer | 查看: | 发表时间:2023/10/30 21:50:36 | 更新时间:2023/10/30 21:55:51

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