Procedural Dynamic Paint v1.1
使用 Blender 节点控制动态绘画!
功能:
它是一种基于几何节点的程序动态绘画工具,可完全控制画笔和画布绘画参数。
它有三种流程模式:绘画流程、UV 流程和网格流程。
使用另一个对象(画笔:对象、网格或曲线)在任何对象(画布)上绘画。
油漆可以是静止的,也可以是动态的,具有滴、湿、铺展、溶解、干燥和湿油漆厚度等效果。
根据图像或色彩映射表定义画笔颜色。
根据需要定义自定义力方向以影响油漆动态。
它会生成三个有助于着色的蒙版(湿蒙版、干蒙版和颜色)。
另一个功能是,如果它们接触,您可以将油漆从一个对象转移到另一个对象。
物体的动画也会影响油漆的动态。
Control the dynamic paint with nodes!
Features:
It is a procedural dynamic paint tool based on the Geometry Nodes with complete control over Brush and Canvas paint parameters.
It has three flow modes: Paint Flow, UV Flow, and Mesh Flow.
Paint on any object (canvas) with another object (brush: Object, Mesh, or Curve).
Paint can be still or dynamic with effects like Drip, Damp, Spread, Dissolve, Dry, and Wet-Paint Thickness.
Define the Brush Color based on the Image or Color Map.
Define the custom force directions to affect the paint dynamics according to your need.
It generates three masks (Wet Mask, Dry Mask, and Color) that help with shading.
Another feature is that you can transfer paint from one object to another if they are in contact.
Animation of the object also affects the dynamics of the paint.
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