Trash Kit - 3D Assetkit - 3dmodel
垃圾模型包。真实的垃圾需要多样化。有了这个 AssetKit 包,您可以使用 700 多种单一资产来获得它 - 逼真的垃圾、垃圾、瓦砾,应有尽有。Blender Fbx Obj格式,11.4GB。
这些资源可在任何 3D 包中使用,并在保留可管理的多边形数量和形状的同时进行尽可能优化。您可以在3D场景,VFX和游戏中自由使用它们,根据自己的喜好或kitbash更改它们,并以您想到的各种方式分散它们。
您可以从 18 个不同的类别中自由选择,从小香烟和干草到包含多个子资产的大型道具。每个类别包含 8 到 61 个道具,因此即使填满广阔的空间,您也有足够的材料。
手动布景提供了最大的控制,并且对这些资产很有趣。然而,没有人愿意用手散射所有东西,因此垃圾生物群落可用于Blender插件GeoScatter,这对于专业散射者来说是惊人的。如果你想用板载工具分散 - 没问题,我也帮你解决了。包括一个几何节点设置,可能对您有所帮助。
Realistic trash needs variety. With this AssetKit package over 700 single assets are at your disposal to get just that - Photorealistic Trash, Garbage, Rubble, you name it.
The assets are usable in any 3D Package and are as optimized as possible while preserving managable polygon count and shape. You are free to use them in your 3D scenes, VFX and Games, change them to your liking or kitbash and scatter them in every way that comes to your mind.
You are free to pick from 18 different categories from tiny cigarettes and dry grass to large props containing multiple sub-assets. Each category contains between 8 and 61 props so you have enough material even when filling up vast spaces.
Manual set dressing offers the most control and is fun with these assets. However nobody wants to scatter everything by hand, therefore Trash Biomes are available for the Blender Addon GeoScatter, which is amazing for professional scatterers. If you want to scatter with on-board tools - no problem, I got you covered too. There is a Geometry NodesSetup included that might be helpful for you. 、
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