Digital Tutors - Modeling and Rigging a Cartoon Shark in 3ds Max
Digital Tutors - 在 3ds Max 里建模并绑定一直卡通鲨鱼
所用软件:3ds Max的2011 SP2
在此3ds Max的教程中,我们将建模和绑定卡通鲨鱼,同理也可以运用到其他海洋生物。此系列培训着眼于卡通鲨鱼在3ds Max中建模和绑定。我们期待创建一个基本的FK给我们的鲨鱼模型,然后,我们提高我们的基本FK修改器来创建一个自动化的的游泳周期控制器,完成教程。
Software used
3ds Max 2011 SP2
What you will learn
During this 3ds Max tutorial we will take a look at modeling and rigging a cartoon shark with principles that can be applied to other marine creatures. This training series looks at the modeling and rigging considerations of a cartoon shark in 3ds Max. We look at creating a basic FK skeleton for our shark model and the skinning consideration we need to think about to create some great deformations. We then expand upon our basic FK rig by using Max's built-in modifiers to create an automated swim cycle, finally finishing the tutorial with a quick look at a controller system and corrective shapes.
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