Universal Human - Skin Shaders - 1.0 (Chris Jones)
Blender Cycles 的可定制皮肤材质,专为与预制的通用人脸纹理和装备/基础网格体一起使用而定制。着色器与纹理分开,为那些想要提供自己的模型或纹理的人提供了更实惠的选择。
Customisable skin material for Cycles, tailored for use with the pre-made Universal Human Face Textures and Rigs/Base Meshes. The shader is separated from the textures to provide a more affordable option for those wanting to supply their own models or textures.
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