pt_Multiplane v2.86
在After Effects中立即将分层的 Photoshop 或 Illustrator 文件转换为 3D 多平面。pt_Multiplane添加了表达式,使您可以在 z 轴上自由移动图层,而无需从原始摄像机位置更改镜头的外观,从而可以轻松地尝试场景中的深度。
多平面效果插件因电影《孩子留在画中》而闻名。
自动排列图层:使用自动排列时,选中的图层会自动沿 Z 轴在指定的值范围之间分布。还有一个选项可以将图层随机分布在该范围内。
NULL 控件:如果以前对图层进行了动画处理或缩放,则将使用 null 来控制图层,您应该使用它在 z 轴上移动图层。如果要以这种方式控制所有层,请选中“始终使用空控制器”。要删除它们,您只需删除空值(如果您已完成 Z 位置调整)。
1 节点或 2 节点相机:选择是使用仅具有位置属性的 1 节点相机,还是使用具有附加兴趣点属性的 2 节点相机。
镜头预设:为多平面相机选取镜头预设。
应用多平面:首先选择合成中的特定图层,否则它将应用于所有图层。这将应用pt_Multiplane用于在 z 轴上移动图层时进行补偿的比例表达式。
烘焙/移除:如果您已完成图层调整并希望移除pt_Multiplane比例表达式,请使用此选项。在许多情况下,您可以保留它们的应用,但如果您计划对缩放或 Z 位置进行动画处理,则应将其删除。
Instantly turn layered Photoshop or Illustrator files into 3D multiplanes. pt_Multiplane adds expressions that let you freely move layers on the z axis without changing the look of the shot from the original camera position, making it easy to experiment with depth in your scene.
The multi-plane effect was made famous by the movie: "The Kid Stays in the Picture"
AUTO ARRANGE LAYERS: With Auto Arrange checked layers are automatically distributed along the z axis between the specified range of values. There's also an option to have layers distributed randomly inside that range.
NULL CONTROLS: If a layer has previously been animated or scaled, a null will be used to control the layer, and you should use this to move the layer on the z axis. Check 'Always use null controllers' if you want to control all layers in this way. To remove them you can simply delete the nulls if you've finished making Z Position adjustments.
1 OR 2 NODE CAMERA: Choose whether to use a 1 node camera with just a Position property or a 2 node camera with an additional Point of Interest property.
LENS PRESET: Choose a lens preset for the multiplane camera.
APPLY MULTIPLANE: Either select specific layers in a comp first, or it will be applied to all layers. This applies the scale expressions that pt_Multiplane uses to compensate when layers are moved on the z axis.
BAKE/REMOVE: Use this option if you've finished adjusting your layers and want to remove the pt_Multiplane scale expressions. In many cases you can leave them applied, but you should remove them if you plan on animating the Scale or Z Position.
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