Oday Abuzaeed - Stylized Wood Generator - 材质
灵感来自吉卜力工作室风格的风格化的完全程序化的木板材质生成器。
在Substance Painter中作为基础材质,也在Substance Designer工作,您也可以使用Substance 插件将其导入UE4,并在UE4,Maya,Blender和3ds Max中调整参数。
*6种不同的模式
*控制木板弯曲,末端松动
*破碎的木板和断裂范围
*经线板,末端破裂
*控制表面细节、纤维和划痕
*高度、坡度变化
*调整边缘宽度和风格化的雕刻边缘
*启用螺栓并控制其高度和颜色
*10+木质调色板,调整颜色变化,色调,卫星和值
*启用沙磨并调整其高度,颜色和粗糙度
*启用颜色垃圾
*具有不透明度的剪切形状,用于立体模型渲染
*根据需要调整质量
生成无穷无尽的随机变化
A stylized fully procedural material inspired by Ghibli studio style
works in substance painter as a base material, substance designer and also you could import it in UE4 with substance plugin and tweak the parameters in ue4, Maya, Blender and 3ds Max
*6 different Patterns
*Control Planks bending, loose ends
*Broken Planks and break range
*Warp Planks, Ends cracked
*Control Surface details, fibers and scratches
*Height, Slope variation
*adjust Edge width and stylized Sculpted edges
*Enable Bolts and control its height and color
*10+ wood palettes, adjust color variation, Hue, Sat and value
*Enable sand ground and Adjust its height, color and roughness
*Enable color grunge
*Cutout shapes with opacity for dioramas render
*Adjust Quality for need
Generate Endless random variations
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