Ghostxx,CG网站,CG资源

33.6K
Moss Biome Ground Scatter - 3d Assetkit Pbr - Blender Market
0 0

Moss Biome Ground Scatter - 3d Assetkit Pbr - Blender Market


该Blender资产套件包含 79 种不同的自然资产变体,可融入长满苔藓的生物群系。所有资产都尽可能逼真,同时仍保留可管理的多边形数。您可以在3D场景,VFX和游戏中自由使用它们,根据自己的喜好或kitbash更改它们,并将它们分散到您想到的每个场景中。


这些资产在每个 3D 工作室或游戏引擎中都可以使用。如果您使用原生 Blender 场景,您还将找到两个几何体节点设置,您可以利用它们在网格上快速散射。


每种资产类型只有一个材质和 PBR 纹理集。一个用于枯木,一个用于石头,一个用于所有苔藓,一个用于其他植物物种和地面覆盖。这使您可以在必要时轻松更改和管理内容。


一切都可以使用Blender Cycles和EEVEE进行渲染。当然,您可以将其与任何您喜欢的渲染器一起使用。视效预览渲染中的山体散射示例包含在Blender场景中,并利用了两个几何体节点设置。注意:此示例将不包含在交换格式变体(FBX,OBJ等)中。


正如您在线框渲染中看到的那样,资产对于细节级别而言是相当低的多边形。对于游戏引擎中的导入,我包含了单独的文件,其中网格进行了三角测量并位于原点。(“*_TriangulatedAtOrigin”)


所有纹理都是基于 PBR 的,您将在资产中找到 8k 和 4k 纹理。您还可以找到视效预览渲染中使用的三种HDR环境。

所有纹理都在 PBR 金属/粗糙度工作流程中,其他纹理包含在镜面反射/光泽度工作流程中。


这些石头带有三种纹理集(花岗岩、Granite_Lichen、Quartz_Lichen),混合良好。


请查看效果图,看看资产和线框是否适合您的需求。


该套件为插件Scatter 5 Biomes预设了生物群系。随附的 .scatpack 文件可以作为 Scatter Package 安装,并像使用任何其他 ScatPack 一样使用它。


high.jpg


This asset kit contains 79 different variants of nature assets fitting into a mossy biome. All assets are as photorealistic as possible while still preserving managable polygon count. You are free to use them in your 3D scenes, VFX and Games, change them to your liking or kitbash and scatter them into every scene that comes to your mind.


The assets work in every 3D studio or game engine. If you work with the native Blender scene you will also find two Geometry nodes setups that you can utilize for quick scattering on meshes. 


There is only a single material and PBR texture set per asset type. One for the dead wood, one for the stones, one for all of the moss, one per additional plant species and ground coverage. This makes it easy for you to change and manage things if necessary.


Everything is ready to render with Blender Cycles and EEVEE. Of course you can use it with any renderer you prefer. The hill scatter example from the previs render is included in the Blender scene and makes use of the two geometry node setups. Note: This example will not be included in the exchange format variants (FBX, OBJ, etc.) 


As you can see in the wireframe renders the assets are fairly low poly for the level of detail. For import in Game Engines I have included seperate files with the meshes triangulated and located in the origin. (“*_TriangulatedAtOrigin”)


All textures are PBR based, you will find 8k and 4k textures with the assets. You will also find three HDR environments used in the previs renderings. 

All textures are in PBR Metal/Roughness workflow and additional textures are included for Specular/Glossiness workflow.


The stones come with three texture sets (Granite, Granite_Lichen, Quartz_Lichen) that mix well.


Please have a look at the renderings and see if assets and wireframe suit your needs.


Scatter 5 Biomes available

The Kit has preset Biomes for the addon Scatter 5. The included .scatpack file you can install as a Scatter Package and use it like any other ScatPack.


标签: blender 植物 自然 模型 素材
分类:资源 > 3D资源 > 植物
发布:CGer | 查看: | 发表时间:2022/11/3 17:46:11 | 更新时间:2022/11/3 17:46:11

    ○当前充值额外赠送3%-15% CG点,充值的余额还会获得每日赠送,每日赠送系统说明:点击查看

    ○充值或账号问题请【点击这里联系站长



注册/登录后下载
点击消耗 10 CG点(约 1.0 元)解锁 30个通用资源, 12小时内有效!(有效期内不重复扣点)
全部评论 (0)
还可以输入
500
点击刷新 点击图片换一个
官方QQ群
①: 6095105