Friendly Pivot v0420 - Blender
Friendly Pivot v0.4.23
Friendly Pivot v0.4.25
Friendly Pivot附加模块模拟Autodesk Maya Pivot Transform工具的功能,但对Blender有一些细微的差异和改进。它的主要任务是通过按一个键快速方便地更改“轴方向”、“原点”和“3D光标”位置,从而无需选择对象的所需组件,也无需在不同的菜单中进行长距离浏览以选择必要的操作。
只需按住D键,将光标悬停在所需和突出显示的组件上方,然后单击左中右键即可更改枢轴。
或者使用枢轴gizmo在三维空间中移动原点或设置自定义枢轴方向。现在两者都是增量系统。此外,Bbox gizmo有助于调整当前对象边界内的原点和三维光标。
Friendly Pivot addon mimics the functionality of the Autodesk Maya Pivot Transform tool with minor differences and improvements for the Blender. It's main task is to quickly and conveniently change the Pivot Orientation, Origin and 3D Cursor positions by pressing one key, eliminating the need to select the desired component of an object and long travel through different menus to select a necessary action.
Just press and hold D button, hover cursor mouse above desire and highlighted component and click LMB, MMB or RMB to change pivot.
Or use Pivot gizmo to move Origin in 3D space or set custom pivot orientation. Both are with incremental system now. In addition Bbox gizmo helps adjust Origin and 3D cursor inside current object's boundaries.
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