Cgmasteracademy - Character Design for Film and Games - David Paget
Blender Photoshop 手绘 设计电影和游戏角色的教程。
这是一个为期8周的课程,学习我设计角色的标准方法。我们将关注这一特点,并涵盖整个设计过程,包括研究和初始想法、想法提炼,直至最终确定的可用于生产的概念。每周任务已经创建,以便您可以创建角色并将其包含在您的投资组合中。
Starting this month, I'm going to be teaching a new course for CGMA on Character Design for Film and Games!
It's an 8-week course that looks at my standard approach to designing characters. We'll be looking at this character and cover the full spectrum of the design process including research and initial ideas, idea refinement, right through to finalised concepts that can be used in production. Weekly tasks have been created so that you can create your character and include it in your portfolio.
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