Outgang Studio - Laura Gallagher - update to 2022.7
欢迎来到Outgang,成为更好的角色艺术家。Outgang网站的教程,更新到2022年7月,61.4GB。
注意:有些课程重复使用某些剪辑,这些剪辑已通过快捷方式重定向到以避免重复,还有一些剪辑(不多)在其官方youtube上。
Zbrush,Marvelous Designer, facial anatomy, Substance Painter, Substance Designer等软件的100多个小时的建模材质课程。
Outgang是Laura Gallagher的网站,旨在为世界各地的角色艺术家提供负担得起的高质量教育和其他工具。
Laura劳拉是游戏行业的老手,在艾多斯蒙特利尔工作了近十年,在游击队游戏工作了两年多,在这两种情况下都担任主角艺术家。劳拉曾在《Deus Ex》、《古墓丽影》、《漫威》和《地平线》等系列作品中工作。
自2012年以来,劳拉一直在教授人物艺术,最突出的是作为蒙特利尔NAD/UQAC的本科讲师和CGMA的在线讲师。多年来,她指导了相当数量的学徒角色艺术家,他们在自己选择的行业取得了成功。
劳拉的教学方法侧重于培养关键的问题解决技能和批判性反思,让艺术家不仅能解决他们现在面临的创造性挑战,还能解决他们未来面临的挑战。
Welcome to Outgang
Become a better character artist
100+ hours of classes on sculpting in Zbrush, Marvelous Designer, facial anatomy, Substance Painter, Substance Designer and more.
Outgang is Laura Gallagher’s initiative to provide affordable, high quality education and other tools to character artists worldwide.
Laura is a veteran of the games industry, having worked almost ten years at Eidos Montreal and over two years at Guerrilla Games, in both instances up to the role of Lead Character Artist. Laura worked on franchises including Deus Ex, Tomb Raider, Marvel and Horizon.
Laura has been teaching character art since 2012, most prominently as a university lecturer at NAD/UQAC in Montreal and online for CGMA. Over the years she mentored a sizeable number of apprentice character artists that have gone on to succeed in their chosen industry.
Laura’s teaching approach is centered on developing key problem-solving skills and critical reflection to allow artists not only to solve the creative challenges they now face, but the challenges they will face in the future.
NOTES: some courses re-use certain clips, those have been redirected to via shortcuts to avoid duplicates, also some clips (not many) are on their official youtube, those i just linked to the relevant youtube clips, not sure if i did everything right
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