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Digital Tutors - Utilizing Shading Networks in 3ds Max 2011
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Digital Tutors - Utilizing Shading Networks in 3ds Max 2011

Digital Tutors - 3ds Max 2011材质教程


在这个3ds Max教程中,我们将探讨3ds Max中创建和使用着色网络。了解如何创建和修改着色网络,这是一个重要的技术,一个用于创建各种材料和不同类型的表面必不可少的技能。本教程将探讨如使用贴图来控制透明度,磕碰,和置换效果,了解贴图坐标控制纹理放置,应用纹理到粒子上,结合多个纹理层,以及许多其他主题,旨在帮助您成为一个更强大,更高效的3ds Max艺术家。

 

 

In this collection of 3ds Max tutorials, we will explore the process of  creating and using shading networks within 3ds Max. Understanding how to  create and modify shading networks is an important skill - one that is  essential for recreating the various materials and the different types  of surfaces found in the real world. This tutorial will explore topics  such as using maps to control transparency, bump, and displacement  effects, understanding mapping coordinates to control texture placement,  applying textures to particles, combining and layering details from  multiple textures, and many other topics that are designed to help you  become a stronger, more efficient 3ds Max artist.


标签: 材质 3dsmax 教程
分类:教程 > 3D教程 > 3Ds max
发布:CGer | 查看: | 发表时间:2013/5/13 11:22:49 | 更新时间:2015/11/13 14:24:16

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